Author (Year) | Population | Study design | VR technology used | Key outcomes |
---|---|---|---|---|
Adamovich et al. (2009) [67] | Stroke patients with hemiparesis | Proof-of-concept study | VR-based hand rehabilitation | Improved finger motion, task completion time, and keypress accuracy |
Hemphill et al. (2020) [12] | VR in physical therapy | Calibration study | HTC Vive Pro | VR mobilization techniques optimized for rehabilitation |
Kouijzer et al. (2023) [17] | Vrarious healthcare settings | Scoping review | Mixed VR applications | Examined VR implementation across clinical environments |
Jeyaraman et al. (2024) [7] | Orthopedic patients | Narrative review | VR for orthopedic rehabilitation | Highlighted VR’s role in neuromuscular re-education |
Massiceti et al. (2018) [70] | Gait training in immersive VR | Experimental study | Visual-auditory substitution VR | Showed potential for gait and balance rehabilitation |
Gazendam et al. (2022) [58] | Total knee arthroplasty | Systematic review and meta-analysis | Various VR devices | VR improved post-TKA rehabilitation outcomes |
Kourtessis et al. (2023) [69] | Adults with Autism Spectrum Disorder | Cognitive-motor training study | HTC Vive Pro | VR enhanced both social skills and motor engagement |